AI Insights · Timothy · July 2022
Top 5 Boxing Games on Android in the Middle East: Q2 2022 Performance
Discover the performance trends of the top 5 boxing games on Android in the Middle East during Q2 2022, including weekly downloads, revenue, and active user metrics.
In the second quarter of 2022, the top 5 boxing games on the Android platform in the Middle East showed varied performance trends across different metrics, including weekly downloads, revenue, and active user counts. Here’s a closer look at how each game fared:
Punchy Race: Run & Fight Game, published by CASUAL AZUR GAMES, experienced a notable increase in weekly downloads, peaking at over 12K in early May. However, the game saw a decline in active users from a high of 33.3K in mid-April to around 25.4K by the end of June. Revenue remained minimal throughout the quarter.
I, The One — Fun Fighting Game, also by CASUAL AZUR GAMES, showed steady weekly revenue, with a peak of $58 in mid-June. The game’s downloads fluctuated, reaching a high of 11.8K in the last week of June. Active users increased from approximately 13.7K in late March to 20.7K by the end of the quarter.
Slap Kings by Lion Studios had consistent weekly revenue, ranging between $47 and $101. Downloads steadily rose, peaking at 12K in early May. Active users also increased, reaching about 35.2K by the end of June, up from 24K in late March.
Gym Heros: Fighting Game, published by Fighting Arena, saw modest weekly revenue, with a peak of $17 in mid-May. Downloads peaked at 10.6K in early May. The game maintained a robust active user base, fluctuating around 60K to 73K throughout the quarter.
Punch Bob, another title from CASUAL AZUR GAMES, had minimal revenue. Downloads showed a peak of 10.2K in early May, while active users peaked at 14.8K in early May before declining to around 7.1K by the end of June.
For more detailed insights and trends, visit Sensor Tower.